Binding: DVD-ROM Published: 2008-09-16 Availability: Usually ships in 24 hours
Avg. Customer Rating: 4.5 / 5.0
"Winhammer"
"Great MMO"
"It's OK.... but its not WoW"
"A quick review."
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Price: $79.99
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Editorial Review:
Electronic Arts (15761) Warhammer On-Line CE PC
War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict for years to come.
Realm vs. Realm Upon entering WAR, players must determine their allegiance and join an army. Those inclined towards the side of good may fight for the Realm of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Realm of Destruction as a savage Greenskin (Orc o r Goblin), corrupt Dark Elf, or marauding human worshiper of Chaos. RvR combat takes place on three fronts where ancient foes wage an unending war - Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles.The ultimate goal in RvR combat is the sacking of the enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place in the persistent game world on objective-based battlefields and around fortified keeps that must be taken or defended, as well as in instanced Scenarios that contribute to zone control. A New Way to Quest For the first time, players can engage in Public Quests; these community driven Player vs. Environment (PvE) quests help to advance the game's story and allow all allied players within a certain location to participate in an ongoing, multi-stage battle. This is an example of how every aspect of the game, including PvE content, is geared towards the greater war in some important way. Players are not required to participate in Player vs. Player (PvP) combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.Key Features
Dominated by force of arms and magic, Games Workshop's popular Warhammer fantasy world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
Join one of six armies and fight for the Realms of Order (Dwarf, High Elf and Empire) or Destruction (Greenskin, Dark Elf, or Chaos).
Never fight alone thanks to a next generation Realm vs. Realm (RvR) game system. With an army of allied players at your back, you will defend your homeland, invade enemy realms, and ultimately join the siege of your opposing Realm's capital city. Different types of RvR combat include:
Open World RvR: Participate in melee skirmishes, objective-based battles and keep sieges.
Scenarios: Join instanced battles with up to 24 players per side for multi-player combat action, including Capture the Flag, Murder Ball, and more.
Capital City Siege: Take part in an ongoing campaign to invade an enemy's land and sack their capital city.
Journey to the frontlines and undertake a wide variety of PvE quest types related to an army's ongoing war efforts, including the new Public Quests: multi-staged, communal quests to be completed by allied players fighting together against overwhelming odds.
Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plot lines.
A robust combat system allows players to customize their character's combat abilities with Career Masteries, Tactics, and Morale Skills.
Explore ma ssive Living Cities that become more or less prosperous based on a Realm's overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark undercity, and meet colorful personalities in a city full of adventure.
Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning brings Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.Collector's Edition Bonus Content
Exclusive Games Workshop Miniature - Greenskin Warboss, Grumlok, and his shaman, Gazbag.
The original graphic novel "Warhammer Online: Prelude To War," by acclaimed Games Workshop writ er Graham McNeill, and illustrated by Chad Hardin, Joe Abraham, Rahsan Ekedal, Tony Parker, and Kevin Hopgood.
"The Art Of Warhammer Online" - A Stunning Collection of art that gave birth to the Age of Reckoning
Bonus in-game item - The Librams of Insight. (XP-gain modifier good for 60 minutes, 3 uses, 90 minute reuse timer)
Twelve additional quests in the Tome of Knowledge, each offering an exciting reward, as well as an unique character title.
Bonus in-game content - Twelve character heads (with male and female versions)
The Warhammer Online: Age of Reckoning servers will go live on September 18th, 2008 at 10 AM Eastern time.
Customer Reviews:
Avg. Customer Rating: 4.5 / 5.0
Winhammer This game was everything I expected and more. You tired of waiting week after week for raids in WoW?... Tired of having nothing to do after you're geared out?.. Try this game. The pvp is great. I was skeptical about buying collector's, but I'm a fan of the 40k series so I JUST HAD TO, ya know? The hardcover graphic novel is now sitting on my shelf of prized possesions.
Great MMO Yes, I've been a WoW junky, but Warhammer Online is sweet relief from the World of Warcraft grind. The graphics are great. However, gameplay does the graphics justice. I was new to the RvR experience, but have really enjoyed a new PvP experience with it. Being able to game XP through PvP'ing is a great concept.
It's OK.... but its not WoW As a WoW gamer since it was released, I was growing a little sick of the "samo samo" of WoW, so I thought I would give Warhammer a try. It's good. Not great. A lot of the concepts are repeated in Warhammer that are in WoW; kinda like reinventing the wheel. As stated in multiple reviews, includes a lot more PVP action/campaigns. Not a bad game, but not great. Also, lots of kinks still need to be worked out (technical issues). I am going back to WoW for my gaming fun.
A quick review. Note: My review is just about CE content. Well, lets start with the books. All I have to say is beautiful. The content of the graphic novel was a great precursor, and pleasant to read while waiting for the game to download and update. The concept art was beautiful and well organized. The figurine was a little bit of a disappointment, it came with the axe wielding arm fully broken off. Though, nothing a little superglue cant fix. And I loved the head models. All very different, unique and... more info