Author:Wizards RPG Team Binding: Hardcover Published: 2008-11-18 ISBN: 0786949813 Availability: Usually ships in 24 hours
Avg. Customer Rating: 4.0 / 5.0
"Nut Shell Description"
"Adds options to the martial classes."
"Not perfect, but a useful expansion"
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Editorial Review:
New options for fighters, rangers, rogues, and warlords. This tome focuses on the martial heroes: characters who rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies. Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters.
Customer Reviews:
Avg. Customer Rating: 4.0 / 5.0
Nut Shell Description Is the book worth it for martial classes?
yes, the book offers twelve new paragons for each class, which some are race specific. The book also offers a number of very useful feats that are built around each class/race. In a nut shell Martial powers does not turn 4th ed. into an overpowered campaign as 3.0ed supplements habitually did. The paragon classes, feats, and new builds are all balanced and add more flavor to the game.
Special note: this book greatly enhances the multiclassing feat... more info
Adds options to the martial classes. The Martial Power Handbook does exactly what it says it does: expands the core martial classes giving them more options. Each class is given two entirely new builds - with the exception of the ranger. I would say that each class has a fairly good new build, and a passable one. The Ravager for the Warrior is an interesting take and has nice abilities. The Tempest, I felt, was just the Two Weapon Fighting style from Ranger pasted onto the Warrior. It's nothing new. The Ranger only gets one new... more info
Not perfect, but a useful expansion Martial Power is a sourcebook for 4th edition Dungeons & Dragons that offers more powers, feats, paragon paths, and other options for the martial classes: fighters, rangers, rogues, and warlords. It is not a stand-alone book; it builds on what's presented in the Player's Handbook. Martial Power is 180 pages, and the production values seem pretty good. The font, layout, and general format is very close to that of the core rulebooks, keeping things consistent. The content is laid out in an... more info