Author:David Noonan, Greg Vaughan Binding: Paperback Published: 2008-09-16 ISBN: 0786949546 Availability: Usually ships in 24 hours
Avg. Customer Rating: 3.5 / 5.0
"One of the best modules I've ever seen, for advanced players."
"A passable dungeon crawl, nothing special."
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Editorial Review:
A Forgotten Realms adventure for 2nd-level characters. Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started.
Customer Reviews:
Avg. Customer Rating: 3.5 / 5.0
One of the best modules I've ever seen, for advanced players. This product is a bit rough for new DM's. Unlike the H series, it doesn't hold your hand through out the whole module. Other reviewers have blasted the module for it's lack of a hook, but that's really part of the charm. The adventure gives the player's a rumor to run with. So you have to create your own hook for players to catch, they hear about the place in a bar - or perhaps they hear about it from your campaign's BBEG. The fact is, this adventure will fit flush in with whatever our campaign is... more info
A passable dungeon crawl, nothing special. Scepter Tower Of Spellgard is a poorly organized adventure with a lame hook and even lamer payoff. It functions as a location for a standard very run-of-the-mill dungeon crawl. It is basically combat encounter after combat encounter (so this might be a 3 star review if you like that sort of thing and that is all you are looking for) But even if you like combat focused adventures, this module really shows the weakness in WotC's new book organization. The room descriptions are pages away from the encounter... more info